Kudykina Gora
Analysis of the current situation
The Kudykina Gora park is already well known in the Lipetsk region. One of the main missions of the park is to raise the level of culture in the region. But, despite the mesmerizing nature and huge potential, until recently visitors perceived it more as a zoo for children. And due to stylistic confusion, his identity was difficult to establish. We were invited to develop an integral step-by-step development strategy in order to reach a new qualitative level.
We started by analyzing its functioning, the existing economic model, studying reviews, identifying strengths and weaknesses. All this is text and tables. But for the Internet version, we tried to keep only the most interesting of them :)
So, below is a general view of the park, route maps and existing facilities:
summer | winter |
The territory of the park is divided into two parts of different saturation. The first is closer to the main entrance, filled with functions and entertainment. The second part is wilder - the landscape features of the park are located here: steep relief drops, a mound, the Don River. But visitors hardly ever come here. | In winter, the territory of the park is almost not used because of the seasonality of the attractor functions. To put it simply, all the entertainment at the entrance. |
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To identify the main feature of the park, all objects were divided into groups.
Historicism | Grotesque / Naturalism | Oriental motives | Wooden objects | Children architecture | Fabulous motives | Temporary constructions | ||
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Folklore and fairy-tale motives prevail in the existing structures of the park. This is an important unique feature that was taken into account in the formation of positioning.
Positioning
Which of the existing 11 types of parks potentially gravitates to "Kudykina Gora"?
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Landscape | Sports | Zoological | Dendrological | ||
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Archaeological | Ethnographic | Historical | Exhibition Park | ||
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Thematic | Entertainment and recreation | Memorial | Park "Kudykina Gora" | ||
To understand this, you need to compare Kudykina Gora with other parks. Below is a diagram of the formation of technical specifications and the main concept.
![]() | After comparing the typological features of different parks with "Kudykina Gora", typical and unique components were identified. |
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typological features of parks | typical components | unique ingredients |
![]() | The conclusion on the table of typical components was a list of functions for improving the park infrastructure in Kudykina Gora. |
![]() | infrastructure for water transport | ![]() | mobile connection | ![]() | decorative lighting | ||
![]() | travelators / exterior lifts | ![]() | first-aid post | ![]() | suspended air bridges | ||
![]() | WI-FI | ![]() | electric transport | ![]() | decorative planting | ||
![]() | navigation | ![]() | security |
![]() | Most of all the common functions of "Kudykina Gora" with a landscape park. |
![]() | After comparing the unique components of Kudykina Gora with other parks, missing and redundant functions were identified. |
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![]() | The missing functions were evaluated from an economic point of view. |
Conclusion from the table:
![]() | cash desks / paid entrance | ![]() | sports grounds | ![]() | suspended transport | |||
![]() | fishing | ![]() | children's rooms | ![]() | исследовательские центры/ лаборатории | |||
![]() | picnic areas | ![]() | lodging houses / hostels / hotels | ![]() | Infrastructure for hand / foot operated transport | |||
![]() | temporary planetarium | ![]() | hobby clubs | ![]() | memorials / monuments | |||
![]() | sports / game equipment rental | ![]() | amusement rides | ![]() | night use | |||
![]() | rental of special / technical equipment | ![]() | educational classes / lecture halls | |||||
![]() | vehicle rental | ![]() | exhibition spaces | |||||
![]() | collecting stamps | |||||||
![]() | special sports facilities |
![]() | A similar estimate for redundant functions. There are components that cannot be assessed (they are indicated in empty circles). |
Вывод по таблице:
![]() | agricultural planting | ![]() | drag lift | ![]() | playgrounds | ![]() | protected areas | ||
![]() | storage of special equipment | ![]() | scene | ![]() | zoo | ![]() | unique relief | ||
![]() | skis | ![]() | dance floor | ![]() | helicopter tours | ![]() | historical value | ||
![]() | skates | ![]() | land art | ![]() | farm | ![]() | preservation of natural landscaping | ||
![]() | camping | ![]() | festival venues | ![]() | monasteries | ||||
![]() | Beach | ![]() | ethnic characteristics | ||||||
![]() | folk crafts | ![]() | art installations | ||||||
![]() | excursions |
Further, the coefficients of profitability of each type of park were determined and the indicators of profitability were calculated at the lowest cost. This eliminated unfavorable positioning.
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evaluation of deconstruction of redundant functions | conclusions on the economic feasibility of each type of park |
![]() | So, the park "Kudykina Gora" is not the most profitable to position itself as a memorial, archaeological, historical, theme and sports park. There are exhibition, ethnographic, landscape, dendrological, zoological and entertainment and recreation parks. |
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![]() | After analyzing neighboring parks in Voronezh, Lipetsk and Tambov regions, we found elements that are absent in all three regions, but at the same time could become a feature for Kudykina Gora. |
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unique relief | ethnic peculiarities | folk trades | land art | art installations | agricultural planting | ||||||
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Landscape park | Ethnographic park | Exhibition Park | Dendrological park | ||||||||
There is something to see in "Kudykina Gora": a mound, hills, the intersection of two rivers and picturesque fields. | Ethnography can become an outlandish feature for park guests if it is developed centrally and purposefully. | Such a typology of the park can become unique, as analogues of the purposeful development of land art and there are no large-scale art installations. | This direction can be a great addition to the landscape component of "Kudykina Gora". |
![]() | Due to the unique relief, the Kudykina Gora park is most profitable to develop as a Landscape Park with elements of ethnographic, dendrological, zoological and exhibition parks. |
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Analysis of the target audience. There are 3 groups of people in terms of the economy of the park. It is necessary to determine what functions the visitors use and find out who is the welcome guest and who will have to be avoided in the architectural part of the project. |
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Insolvent | Solvent | Profitable | ||
Retiree Teenager Child Residents of neighboring villages Asocial people Artists Dog breeders Drunkards | Tourist Young people Parent with child Big companies Romantic couples Athletes Freelancers Interest clubs Loners | Musicians / Artists Merchants |
![]() | And there is also a super task - increasing the level of visual culture, developing a humane attitude towards nature and the world around us. |
![]() | As a result, we got the formula for the future Kudykina Gora park - a landscape, dendrological and ethnographic park with elements of a zoological and exhibition park, which is mainly aimed at young people, parents with children, as well as profitable tenants and small businesses (food, entertainment, festivals). |
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Concept
After analysis-research and drawing up a technical task, 11 variants of the park's plot were obtained. The most successful one is highlighted in bold.
Positioning concept options:
Natural Crafts Park Garden of Wizarding Skills Natural "KidZania" Folk Wonders Natural Park Park of fabulous nature Incredible ethnography park Natural and ethnic greenhouse of fairy tales Folklore and Ethnographic Nature Park Field Station for Young Naturalists Adaptation park to nature Park of what is now |
In the course of discussions, the customers realized that they did not want to spend resources on the "nationality" of the park, so the "Natural Park of Miracles" remained.
"Natural Park of Miracles".
Dominant function: landscape.
Possible program of the park: achieving a super task through contemplation of natural beauties, skillfully emphasized and preserved. Unusual ways of demonstrating nature and formats of staying in the park. It should be modern and, in order to fit the identified target group, it should have a high degree of interactivity. The park is filled with activities that are as close to nature as possible. Walking and observing are the main ways of interacting and connecting with a miracle. The shift of the concept of miracle, as magic, towards the beautiful, natural.
Possible architecture: simple, laconic, "invisible", with wonderful unusual elements.
Functional zoning
Several options for functional zoning have been proposed:
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1 | 2 | 3 | 4 | ||
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5 | 6 | 7 | 8 |
The option below is most suitable for the concept, where the central area of the park is completely free and natural and can be used for land-art exhibitions, and the rest of the functions are distributed along the perimeter. If you hover over the image below, you can see what the zoning was like until recently.


summer | winter |
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As a result 8 theses of the project were formed:
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The entire route is about 5 km. | The perimeter route allows you to cover the entire territory of the park and involve people in exploring the territory. | We showed that there is a river in the park. It used to be overgrown and unattractive. | In the heart of the park, untouched nature remains. | ||
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If you are tired, there is a ring transport - electric cars that run clockwise. | The stop system is designed in relation to the activities on the route. | There are cafes and toilets on the route approximately every 1.5 km. | There is a guide map (see here). You can easily use it navigate and turn visiting park in an exciting quest. |
Implementation
![]() | checkpoint | ![]() | entrance group 2 | ![]() | wind zone art objects | ![]() | beach | ||
![]() | warehouse | ![]() | contact animals | ![]() | residential zone 1 turn | ![]() | glamcamp 2nd stage | ||
![]() | shop / rental / exhibitions | ![]() | campfire gazebo | ![]() | residential zone 2 turn | ![]() | glamcamp 3 stage | ||
![]() | information center / restaurant | ![]() | shower and toilet | ![]() | glamcamp 1st stage | ![]() | grazing colored sheep | ||
![]() | rental / canopy | ![]() | food truck area | ![]() | parking for 45 cars | ![]() | rope park | ||
![]() | child Center | ![]() | gazebo for events | ![]() | carriage control circle | ![]() | out-of-season tubing | ||
![]() | bath | ![]() | round cafe | ![]() | carriage circle landing site | ![]() | ski slope | ||
![]() | rental offices | ![]() | rental / fireplace | ![]() | secret glade | ![]() | horse grazing | ||
![]() | non-contact animals | ![]() | stable | ![]() | green labyrinth | ![]() | observation tower | ||
![]() | zoo premises | ![]() | stop for transfers | ![]() | parking for 22 cars | ![]() | special tree | ||
![]() | sports ground | ![]() | main parking for 970 cars | ![]() | camping | ![]() | eye source | ||
![]() | boat station / reception | ![]() | volleyball court | ![]() | island with a swing |
Of course, there is still a lot of work to be done, which will take more than one season. Therefore, some functions in the process may "fall off" or be transformed into something new. And such adaptability, the ability to adapt to modern conditions is already incorporated into the concept. Continuation - development of corporate identity.
But first look at the pictures, the concept has already begun to be implemented. And, of course, personally visit Kudykina Gora and watch with us how the park changes from season to season!
UPD: The route is ready!
A five-kilometer road-tourist route for people, horses and electric cars has been implemented. Enjoy our architecture:
Icons created by: | ||||||
Ary Prasetyo Princess Kamudawati Iconfactory team Panda icons Amy Morgan Shital Patel Anden Kadri Ben Davis Artem Kovyazin iconsmind Dinosoft Labs Uzier Syarief | Andrey Andrejs Kirma Hector Valle Icon Fair Shmidt Sergey lastspark tracy tam Arthur Shlaim Gregor Cresnar Dairy Free Design JohnnyZi | Adrien Coquet Gregory Montigny Sven Gabriel artwork bean Vectors Market Emma Mitchell Icon Depot Kavya icon54 bmijnlieff Gregory Montigny | Sandra Srinivas Agra Emily Haasch Nithinan Tatah Agni Anton Barbaron Takao Umehara Rudez studio Sergey Demushkin Ivan Kostriukov | Freepik EucalypSmashicons | ||
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